Fulvio Frapolli, "FLEXIBLERULES: A Player Oriented Board Game Development Framework"
, PhD. thesis, October, 2010
Fulvio Frapolli, Apostolos Malatras and Béat Hirsbrunner,"Exploiting traditional gameplay characteristics to
enhance digital board games"
, in: The 2nd International IEEE Games Innovation Conferences, GIC, IEEE, 2010.
Fulvio Frapolli, Amos Brocco, Apostolos Malatras and Béat Hirsbrunner, "FLEXIBLERULES: A Player Oriented Board Game Development Framework"
, in: The Third International Conferences on Advances in Computer-Human Interactions, ACHI, IEEE, 2010.
Fulvio Frapolli, Amos Brocco, Apostolos Malatras and Béat Hirsbrunner , "Decoupling Aspects in Board Games Modeling"
, in: International Journal of Gaming and Computer-Mediated Simulations (IJGCMS), Vol.2, No.2, April - June 2010.
Amos Brocco, Fulvio Frapolli and Béat Hirsbrunner, "Bounded Diameter Overlay Construction: A Self Organized Approach"
, in: IEEE Swarm Intelligence Symposium, IEEE, SIS 2009, Nashville, Tennessee, USA, April, 2009.
Amos Brocco, Fulvio Frapolli, Béat Hirsbrunner. "Shrinking the Network: The BlatAnt Algorithm"
Technical Report 08-04, Department of Informatics, University of Fribourg, April, 2008.
Amos Brocco, Fulvio Frapolli, Béat Hirsbrunner. "BlatAnt: Bounding Networks' Diameter with a
Collaborative Distributed Algorithm"
. Sixth International Conference on Ant Colony Optimization and Swarm Intelligence,
Springer, ANTS, Bruxelles, September, 2008.
Fulvio Frapolli, Béat Hirsbrunner, Denis Lalanne. "Dynamic Rules: Towards interactive
. IUI Workshop - Tangible Play: Research and Design for Tangible
and Tabletop Games, IUI 2007, Hawaii, 28 - 31 January 2007.